After reading an article by Marie-Laure Ryan on narrative, and how it communicates the viewers emotions and actions i've started to get an idea on the work i want to produce.
http://gamestudies.org/0101/ryan/
Ryan says
"The most prominent reason for acting in life is problem-solving. It is therefore the most fundamental narrative pattern."
She relates narrative to being like a jig-saw, the viewer has to see the information and put it together and form a sense of understanding.
This text is helping me understand how to start on my designing, i need to create something that the user has to use their brain and mentally interact with the product. At this early stage my idea is to create a movie with a Non-linear structure, so when the user views the movie they have to put the narrative together mentally in there head, so there fore they are interacting with the media, and creating their own experience.
Ryan's text on relating to the narrative jig-saw
"the reader tries to construct a narrative image from fragments that come to her in a more or less random order, by fitting each lexia into a global pattern that slowly takes shape in the mind. Just as we can work for a time on a puzzle, leave it, and come back to it later, readers of hypertext do not start a new story from scratch every time they open the program, but rather construe a mental representation over many sessions, completing or amending the picture put together so far. "
Wednesday, 12 November 2008
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